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Pulse

How the pulse works.

The full rules, in the order the engine applies them. The same public history always gives the same state, to the block: you can replay any coin yourself on the Proof page.

1. The beats

A beat is a reading of the holders. There is one every 15 minutes for the first 24 hours (96 beats), then one every hour until day 7 (144 more): 240 beats in all.

2. The pulse

At each beat, Pulse looks at the wallets that held at least 0.01% of supply at the previous beat (for the first beat: at creation plus 3 blocks). The pulse is the share of them that still hold at least half of that balance, from 0 to 100.

  • Weighted by balance, so a large holder leaving weighs more than a small one.
  • Each wallet's weight is capped at 1% of supply, so one whale cannot decide alone.
  • Snipers count like everyone else. The dev wallet, the pool and program accounts do not.

3. The slices

At launch the dev reserves part of the dev buy, at least 25%, cut into 12 slices with weights 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3. One slice is in play at a time, in order.

  • First verdict: at beat 2, 30 minutes in, T1 burns if the pulse is under 70, otherwise it is released.
  • Burn: pulse under 60 on 2 beats in a row burns the slice in play. At most one burn every 30 minutes.
  • Release: pulse at 85 or more on 8 beats in a row releases it.
  • Flatline: one beat under 30, from beat 2 on, burns every slice left.
  • Day 7: every slice still undecided burns.

4. The dev rule

Selling reserved tokens, or more than 25% of the free part of the dev buy in the first 24 hours, burns every slice left at once. Slices already released count as free.

5. Burns nobody can stop

The dev signs the 12 burns in their own wallet before the coin exists. Each one uses a durable nonce, so it stays valid for the whole 7 days. When the pulse calls a burn, Pulse sends that exact signed transaction: the site has no wallet and no key, it can only send what the dev signed.

A released slice is the opposite: the dev advances that slice's nonce, and its signed burn can never run. At the end the dev closes the 12 nonces and gets their rent back.

6. The launch

A full launch on pump.fun: the creation and the dev buy go in one transaction signed by the dev, alone, so the dev is the creator on-chain. No bundle in block 0. Pulse takes 0%; trading fees are pump.fun's own, unchanged.